Monday, September 21, 2009

Kotrc-Weigl, Vidni 1912


Not every great game has a great name. This little gem deserves to be better known.

Kotrc - Weigl
Vidni, 1912

C55 MAX LANGE ATTACK


1. e4 e5 2. Nf3 Nc6 3. Bc4 Nf6 4. d4 exd4 5. 0–0 Bc5 6. e5 d5

The Max Lange Attack leads to exciting play, but it has two drawbacks -- it's been analyzed to death, and it can't arise unless both players agree to it.

7. exf6 dxc4 8. Re1+ Kf8

A rare sideline, seeking to avoid the long variations arising after 8. ... Be6.

9. Bg5 gxf6 10. Bh6+ Kg8 11. Nc3

The back-rank weakness allows the Knight to enter play quickly. If 11. ... dxc3 12. Qxd8+ Nxd8+ 13. Re8+ Bf8 14. Rxf8 mate.

11. ... Bg4 12. h3 Bh5 13. Ne4 Bb6

(Diagram)

14. Nxd4!

The fun begins. White initially gets only one minor piece for his Queen, but his superior development, plus the useless Rook at h8, put him on top.

14. ... Bxd1

The alternative
14. ... Nxd4 15. Qxh5 f5 16. Bg5 would avoid the brilliancy but wouldn't save the game.

15. Nxc6 bxc6 16. Raxd1 Qe7 17. Ng3 Qc5 18. Re3 f5


Hoping to weasel out with 19. Rde1 f6, but ...

19. Ne4 1–0

Too many threats! If 19. ... fxe4 20 Rg3+ and mate next, or 19. ... Qe5 20. Rg3+ Qxg3 21. Nf3 mate.

No comments: